Laidback DM: SHOTGLASS ADVENTURES 3: BLACK MERIDIAN HEART in Print/Digital

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SHOTGLASS ADVENTURES 3: BLACK MERIDIAN HEART is now available in digital PDF and print from DrivethruRPG! 136 pages of awesome, mind bending adventures and campaign materials for 5e and OSR role playing games!

Published under the OGL, inside you’ll find:

· 10 one-shot adventures of all varieties – investigation, dungeon crawl, planar, puzzle, quest, role playing, sci-fi – complete with full color maps! The adventures are for PCs of 11th-15th level, designed for minimal preparation and flexible delivery. Each adventure can be run as a ‘one-shot’ for 2-3 gaming sessions (8-12 hours) or played as a mini-campaign. Over 100 hours of gaming content! High-level adventures mean greater challenges – these adventures are longer and feature more content than the previous books.

· Hand-drawn, full-color maps – old school style with new school flair!

·  31 New Monsters + 19 Monsters from Kobold’s Tome of Beasts/Creature Codex! 5e stats included! New monsters include life-drinking Covenantals, manastatically-mutated Meridian Wyrms, mania-inducing Shrooms and the planet-sized Great Old One Asgarte!

·  13 New Magic Items and Vehicles! New items include the mystical Plume Stones, spirit-controlling Ghost Collar, psionic Gerth’r Mentor Helm, legendary ForNev’r Shards and deck plan and stats for the Gerth’r Planar Assault Ship!

· All new city setting of Meridian’s End, complete with important NPCs, factions, backgrounds, rumors, adventure seeds and city map! A frontier town, bordering the wasteland of the Black Meridian, Meridian’s End stands frozen in time, a legacy to Invicia’s defeat of the old Kereshi Empire. There are dark secrets here, whispered behind closed doors in trembling voices as the Baron’s undead guardians glide overhead, always watching. Corruption and fear pervade this new magical frontier…

· New rules and tables for magic, travel and weather, background lore, random encounters and adventures seeds for the magical wasteland known as the Black Meridian! A vast desert created by a magical disaster centuries ago, the Black Meridian is the only source of the valuable but cursed mystical Plume Stones. There are ruins and treasures untold in that desert, trapped behind a magical barrier that only the most courageous – or most foolish – pass. Are you brave enough to face the rampant manastatic storms, bizarre temporal and spacial effects and mutated monsters of the ForNev’r wastes?

· Random Ruin Generation tables! Roll up a ruin – its size, type, features, inhabitants, manastatic effects and adventure seeds! Perfect for creating a ruin on the fly for sandbox play or preparing a dungeon ruin in advance.

· Expanded Verona Province – updated two-page map and extended lore for the region featured in SHOTGLASS ADVENTURES I and SHOTGLASS ADVENTURES II!

· Loads of new and revised lore for the Invician Empire – everything you need for campaign play!

· Full guide for OSR conversions!

· Two bonus Laidback DM articles: on running sandbox campaigns and how to handle split parties.  

· Includes bonus unkeyed maps to use in your own adventures!

 

For more Laidback DM posts, click here.

You can find my D&D 5e and OSR products at https://www.drivethrurpg.com/browse/pub/13989/Laidback-DM

Laidback DM - Shotglass Adventures 3 - AD1

 

 

Published by stevestillstanding

I’m a writer who loves tabletop role playing games, poetry, music, movies, comics, books and (you guessed it) writing. Occasionally I have something to say...

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