Are you one of those DMs who finds it hard keeping secrets from your players? This may be the case if you see your players regularly, through work, school or at the pub, and enjoy talking about your game. You may find it’s hard not to blurt out some spoilers.
But think about it. Spoilers are exactly what they mean. Your players look to you as a DM to not only provide them with a night of entertainment, they also trust you as a referee, game runner and friend. If you tell them secrets about the campaign, what else are you letting slip? This could lead to concerns about non-gaming stuff they tell you in confidence, questioning your overall integrity as a person.
What are some ways to stop?
•Journal – record your thoughts, so you want to talk about them less. Use your phone—who needs a paper diary, nowadays?
•Think – before you open your trap. Spoilers spoil—it’s in the name.
•Talk – not to your players, but to non-players. Unloading to others means less chance of spoilers for your players (as long as the non-player doesn’t tell them).
•Play – maybe you’re not playing your games regularly enough. This can be tricky when your group has commitments, but talk with them about it. Maybe shorter games or a public venue, rather than someone’s house (why a venue? Sometimes people feel more obligated when it’s not just going over a mate’s place, plus there’s less onus on the house-owner to set up, clean up, etc.).
•Do – make time for other stuff. Thinking about RPGs all the time is probably not ideal. Get your mind on other things—go out, go to the gym, drive, walk, see the country. Then come back and play RPGs!
So, stop the spoilers. Just think how much more exciting a reveal is for players when it’s unexpected.
PS thanks to Chaoticcolors.net for the idea for this blog 😊
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