Out of the Abyss 2020: Sessions 14-16

Hi all,

I previously posted some warts-and-all email summaries of the ‘Curse of Strahd’ campaign I ran in 2017, and the ‘Tomb of Annihilation’ campaign from 2018. CoS was the first campaign I sent summaries to players by email after each game (I was a bit lazy prior to that). Here’s another campaign – 2020’s ‘Out of the Abyss’. Each session was approximately 4 hours long. Some of the summaries may be amusing, but don’t forget these are unedited emails, so please forgive their somewhat chaotic nature and poor sentence structure/grammar. If you’re a D&D fan you may enjoy them. And maybe even if you aren’t.

Game on!

Steve 🙂

Session 14 – Neverlight Grooves on…

The party survived a slap down with Yestabrod and his minions, then fled to the central basin to recover. Matt’s Cleric and Peter’s Rogue were infected by madness-inducing spores, but Peter was healed by his Sunsword. Belinda’s Bard discovered a box left by Myconid Soverign Basidia as a reward with lots of goodies. Basidia and her faithful, non-crazy Myconids left the grove to escape the fungal madness overtaking the place.

Back up on the shelf, the party encountered a strange wedding party with fungal bridesmaids and chamberlains acting out the ceremony. Belinda’s Bard nuked the wedding with a fireball bead, and the rest were taken out by the party. A hoard of magic items was found and distributed.

Rhyse’s Rogue decided to investigate the huge cavern beyond the grove and found Yggmorgus, an enormous, towering mushroom. After being driven slightly mad by the horrific sights and sounds there, he retreated with the party. As they fled the grove, they experienced visions of Zuggtmoy, Demon Queen of Fungi in a bizarre mycelium wedding dress inside Yggmorgus. A demon queen loose in the Underdark! Along with Demogorgon, that’s two…

Next Week: Blingdenstone!

Session 15 – Blingdenstone!

Fleeing the madness of Neverlight Grove, the party bid farewell to Stool and Rumpadump as the junior mushrooms departed with Sovereign Basidia’s myconids for greener (and less crazy) pastures.

On the way to Blingdenstone with their newly-named Giant Lizard pack mule ‘Littlefoot’, the party encountered some hungry Cave Fishers. After a savage battle, Belinda’s Bard decided to sacrifice her hand to feed Littlefoot—okay, didn’t happen, but almost did… Luckily, there was more than enough food to go around after the battle.

Arriving in Blingdenstone a few days later, the party were let in through the gates and proceeded to the market square, where two Gelatinous Cubes slid under some inner gates and attacked a lone Svirfneblin! Matt’s Cleric was dubbed ‘worst ever’ after muffing his spells a lot(!) and Rhyse’s Rogue sacrificed all his body hair in a valiant effort to save the Deep Gnome, who then proceeded to call the Ratfolk the ugliest creature he had ever laid eyes on…

The party advanced to 6th level!

Next Week: When good Blingdenstone goes bad!

Session 16 – Blingdenstone & RockBlight

The heroes of the Trader’s Bazaar bought lots of magic items from Hobnob, a deep gnome with a magic item store. Off to visit the Diggermattocks, the party passed through several caverns, learning more about Blingdenstone as they went.

They spoke with Dori and Senni Diggermatock, the provisional rulers of the reclaimed city. The party was asked to complete several tasks before Dori would provide them with the name of a contact at Mantol-Derith. Firstly: Find out where the oozes were coming from and whether or not they were controlled by anyone or a particular magic. Secondly: Talk with the Goldwhisker wererats and see whether they should be wiped out or integrated into Blingdenstone. Rhyse’s Ratfolk Rogue’s bizarre hairless look was commented on by every NPC he came across: “My gods, I’ve never seen such an ugly beast! Is it for sale?”

Staying at local Inn The Foaming Mug, the party learned several rumors about the city, including: half the town wants the wererats wiped out, half wants them left alone; Ghosts are a problem in town, especially in the catacombs; Rockblight is an unclaimed area to the north where earth elementals go crazy, caused by something called Ogremoch’s Bane.

The next morning the party travelled back to the bazaar, but along the way encountered Gurnik Tapfinger, a priest who tasked them with consecrating a sacred menhir. He gave them a spell gem with a hallow spell in it and advised they would need to fight three of Ogremoch’s Bane’s servants before completing the task. He would grant them blessings when they returned.

Into Rockblight (with fancy dynamic lighting – previously unknown as I was on a free Roll20 account before) plunged the party, where they faced a scary ghost (which aged Peter’s Rogue 20 years – he’s now a silver fox), 2 Gargoyles and an Earth Elemental, which caused all kinds of trouble by diving into the ground after attacking. Belinda’s Bard and Peter’s Rogue were both knocked unconscious at several points. The party worked together to take it down, with Belinda’s Bard’s shatter spells particularly effective. Rhyse’s Rogue recovered a strange magic gem from the creature’s remains…

Next Week: More action in Rockblight!         

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Published by stevestillstanding

I’m a writer who loves tabletop role playing games, poetry and (you guessed it) writing. Occasionally I have something to say...

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