Laidback DM: Curse of Strahd 2017 – Week 14

Hi all,

Over the last few weeks I’ve been posting some warts-and-all email summaries of the Curse of Strahd campaign I ran in 2017. This is the first campaign I started sending summaries to players by email after each game (I was a bit lazy prior to that).

Some of the summaries may be dull, some may be amusing; some are written in present tense, some in past tense – these are unedited emails, so please forgive their somewhat chaotic nature and poor sentence structure/grammar.

If you’re a D&D fan you may enjoy them, but I warn you: I’m not Mathew Mercer and this is not Twitch.

Game on!

Steve 🙂

Week 14

This week, it was unexpectedly foggy in Barovia.

In further exciting news, the party, still recovering from the Revenant fever of last week, spoke to wounded Dusk Elf Savid, who was resting after being attacked by needle blights  while looking for the daughter of the Vistani chief. Savid explained that he was part of a colony of Dusk Elves located in the Vistani camp outside of Vallaki. They were a lovely elvish community, but a long time ago Strahd decided to punish them by wiping out all the females and kids. The Dusk Elves are now “overseen” by the Vistani. Savid noted that a carnival performer matching the description of Van Richten had been captured by the Vistani recently, and was due to be delivered  to Strahd any day now.

The party was joined by Pablo, new player Jame’s crazy Half Orc Fighter/Wizard with low intelligence and a penchant for mending stuff (hey, he spent two hours magically mending sheets. First time that’s happened…). Pablo decided to make his mark by stirring up the revenants upstairs and getting the bard and monk injured in the process. Nice use of that magical fog cloud to prevent everyone from seeing, but hey, nobody’s perfect. We look forward to Pablo’s high jinks next week (or should that be high jinx? Time will tell…)

Eventually the party made nice with the Revenants, having a good old chin wag with Sir Godfrey Gilfrim and the mightily depressed Vladimir Horngaard, leader and mightiest warrior of the Knights of the Silver Dragon (lucky you didn’t fight him, eh?)

Lots of history uncovered this week:

  • Argynvost was a silver dragon who liked to pose as human who fought and was killed by Strahd and his armies, before Strahd became a vampire.
  • Argynvost’s spirit appealed to the characters to save his fallen knights, who had fallen into darkness. Isn’t that everyone in Barovia, really?
  • The revenants were originally good human knights, part of the Order of the Silver Dragon. They fought Strahd’s armies to a standstill, and were originally in Barovia to prevent anyone from getting into the evil Amber Temple down south.
  • Argynvost’s body was cut up and shipped back to Ravenloft as trophies. If the bones are returned to the mausoleum at Argynvhostholt, and the beacon relit, then the knights will be saved and sent to their rest.
  • When Strahd became a vampire, Horngaard and his knights marched on Ravenloft, but were confronted by Madame Eva (remember her – not such a spring chicken after all) who told them that Strahd was now a prisoner in his own land as a result of his pact with the evil forces that made him a vampire (bummer). The knights did not go to their rest, and over time have become consumed by hatred. Obviously, they’re all in need of a good hug.

So, a few things to do now:

  • Recover the green stone for the Wizard of Vines vineyard and the thing alluded to in the card reading, from the ruins of Berez.
  • Rescue Van Richten from the Vistani camp outside of Vallaki, before he becomes vampire stew.
  • Talk to the leader of the Dusk Elves that Savid informed might be able to help.
  • Visit the Amber Temple and see just what all the fuss is about.
  • Traipse on over to Ravenloft and collect some dusty old dragon bones (I’m sure it will be a bit more complicated than that…).

Oh, and Ezmerelda’s body disappeared (no one thought to do anything about a decent burial. The party was more interested in stringing up revenants from the rafters just in case they came back to life…).

Next Week: Get the feeling that everything is coming to a head? No? Must be just me, then.


For more Laidback DM, click here.

All Laidback DM products are now on sale at DrivethruRPG.

Laidback DM - DYPWDF DrivethruRPG Ad

Published by stevestillstanding

I’m a writer who loves tabletop role playing games, poetry and (you guessed it) writing. Occasionally I have something to say...

2 thoughts on “Laidback DM: Curse of Strahd 2017 – Week 14

  1. Is there a pdf of the weeks all together? I think the notes would be easier to read without jumping between multiple links.


Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s

%d bloggers like this: