Time I got back to reviewing some Pathfinder stuff! I’ve been buying literally everything, so here’s my opinion.
All good things come to an end, and this final adventure in the Age of Ashes Adventure Path pulls no punches. It’s for 18th-20th level characters and features some pretty hard challenges. An assault on the PC’s citadel (gained in the first adventure and built up over time) and home town, then it’s off to the idyllic city of Promise, where things are not all they seem. I’m not going to spoil this adventure, because this is a fantastic conclusion to this saga and should be experienced fresh.
Paizo have outdone themselves with their first Adventure Path for Pathfinder 2e. I’ve been most impressed by the attention to detail, impeccable production and the loads of additional content they present in every adventure. This book is no different, with a gazetteer of the island of Hermea and the city of Promise, 4 new backgrounds for the children of the heroes of this campaign, 3 new magic items, 12 new feats, 2 new focus spells, 8 new high-level monsters (including Pathfinder’s Tarrasque, which leaves the D&D version for dead) and detailed NPC stats.
Great work Paizo!
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