Eternal Vacancy. A sonnet.
You are as far from my thoughts as you aren’t Sequestered and dream-like, merely a ghost Wandering hallways that lie black and burnt My mind harks to you, once or twice at most Another fills this shady vacancy Whispering lonely … Continue reading Eternal Vacancy. A sonnet.
Driven. A poem.
The prairie and the road calls, A waltz of remembrance Dancing along the asphalt, Like a tumbleweed made of last regrets. The stick shift clicks in place, The tension defining its existence mirrored on the driver’s face. Wheels spin and … Continue reading Driven. A poem.
Pokémon: Detective Pikachu. A movie review.
No spoilers! I hate Pokémon. But my son dragged me to see this because of his lifelong obsession with the cute and annoying cartoon creatures, and I have to say…it wasn’t that bad. Pokémon-less Tim (Justice Smith) finds out his … Continue reading Pokémon: Detective Pikachu. A movie review.
Not For You. A haiku.
Just save your prayers No absolution for you Your sunset is nigh Hmmm…must be watching too many John Wick movies 😉 Steve For more of my poetry, check out Poetry for the Sad, Lonely and Hopelessly Endangered and The All … Continue reading Not For You. A haiku.
John Wick Chapter 3: Parabellum. A movie review.
No spoilers! I’m a big fan of the John Wick movies. JW3 is another fine entry in the violent action series. Keanu Reeves is back as John Wick, the almost-retired hit man who loves his dead wife and wreaks bloody … Continue reading John Wick Chapter 3: Parabellum. A movie review.
Run. A poem.
A fleeting shape upon canvass A chiaroscuro background Running yet standing still Defying all expectations Of pointed rationality I will always run To and from Always Run For more of my poetry, check out Poetry for the Sad, Lonely and … Continue reading Run. A poem.
The Blind Sailor. A poem.
From one moment to the next, I am a transient in time; seeking eternal mystery, enigmatic and sublime. Mired and overblown is me, a windward sailor seeks beyond Creusa and Medea, his fabled Golden Fleece. So forgive me if I … Continue reading The Blind Sailor. A poem.
Mountain Climber. A poem.
I never found a mountain I couldn’t climb, you see. Motivation was the biggest issue, Dragging at my footsteps like leaden weights, Pulling like some tug of war with Heracles, Straining to be free. When I made it to the … Continue reading Mountain Climber. A poem.
Victory. A poem.
Is victory as shallow as defeat? Only if the victor fails to understand the price. For more of my poetry, check out Poetry for the Sad, Lonely and Hopelessly Endangered and The All or the Nothing, available in print … Continue reading Victory. A poem.
First Meet. A poem.
Audacious, the old me would have said, To fly so straight and true, Like an arrow knocked and loosed To sail into the air above the heads Of warring knights and daring do, To find it’s mark in the heart … Continue reading First Meet. A poem.
Connectable Town Maps Volumes 1 & 2 and Maps for Fantasy RPGs available now!
Connectable Town Maps Volumes 1 & 2 Ever had your players wander into one of those random towns along the road and start raising a ruckus, just because they could? I have. Players are nothing if not unpredictable. In fact, … Continue reading Connectable Town Maps Volumes 1 & 2 and Maps for Fantasy RPGs available now!
Shotglass Adventures available now in Print and PDF!
Hi All! SHOTGLASS ADVENTURES, my first D&D 5e/Old School Revolution (OSR) role playing game book, is now available at DrivethruRPG, the world’s largest online role playing game store. SHOTGLASS ADVENTURES is published under the OGL and compatible with 5e and … Continue reading Shotglass Adventures available now in Print and PDF!
Footsteps Away. A poem.
I walk through the dark, The sound of my feet echoing Through the empty streets. The dog stops and sniffs, A victim of instinct, circumstantial scents and sense. In the distance, The thump of a kick drum— Faster than my … Continue reading Footsteps Away. A poem.
Laidback DM: Condition Cards, Initiative Cards and Critical Fumble Cards
Hi All I’ve started selling some products on DriveThruRPG.com, the biggest seller of online role playing game PDFs in the world! My intention is to release more products onto the site for 5e and OSR gamers, including Shotglass Adventures, once … Continue reading Laidback DM: Condition Cards, Initiative Cards and Critical Fumble Cards
Laidback DM: Trading Places
During long campaigns, some players might not turn up for sessions, some might retire, new players will join. There are good reasons for changes in your ongoing cast—work and family commitments, sports, meetings and significant events in peoples’ lives. And … Continue reading Laidback DM: Trading Places
