Hi all, I’ve been asked in the past about what creative process I use in developing adventures and TTRPG products. Here’s a shortened version of an article I originally wrote for my Shotglass Rounds #11: Duumhaven adventure (available on DrivethruRPG). Hopefully it answers some of your questions. Please note that my process can vary fromContinue reading “Laidback DM: Notes on the Creative Process”